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Corey 2016

Corey W. added photos to project VR Escape Room

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VR Escape Room

We've been very interesting in experimenting with the current Escape Room trend in VR. We want to use physical objects in a mix of real space and virtual space to create a unique experience that's only possible in VR (I was especially inspired after seeing the Arizona Sunshine demo at the Intel Skybridge at GDC.)

We've designed for physical interactive experience before, and our team has a lot of experience designing for VR. One interesting problem we've come across when thinking about this Escape Room idea is having the player walk through doorways/barriers. Being tethered to a computer makes this a frustrating design challenge, but by using the MSI VR One backpack, we could eliminate the problem completely!

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Corey W. created project VR Escape Room

Medium a7d51251 8937 4524 b946 7efd206a2bd9

VR Escape Room

We've been very interesting in experimenting with the current Escape Room trend in VR. We want to use physical objects in a mix of real space and virtual space to create a unique experience that's only possible in VR (I was especially inspired after seeing the Arizona Sunshine demo at the Intel Skybridge at GDC.)

We've designed for physical interactive experience before, and our team has a lot of experience designing for VR. One interesting problem we've come across when thinking about this Escape Room idea is having the player walk through doorways/barriers. Being tethered to a computer makes this a frustrating design challenge, but by using the MSI VR One backpack, we could eliminate the problem completely!

Corey 2016

Corey W. added photos to project Headmaster (PlayStation VR)

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Headmaster (PlayStation VR)

As its name suggests, in Headmaster you head virtual soccer balls (and other things) with your actual head. Combining intuitive physics gameplay with a darkly comedic world, this bizarre love child of Portal and Wii Sports has been giving Playstation VR owners fits of joy since it launched alongside the hardware in October.

In the world of Headmaster. you are a professional soccer player who had a bad season, so your club sent you to The Football Improvement Centre (FIC), which is not a prison. There you learn The Proper Heading Motion™ and enthusiastically participate in your re-education by passing lessons and exams until you graduate. Graduation is mandatory. You’re lucky to call this world class facility home!

Your task is to conquer nearly 50 levels of unique challenges using only your head. Direct soccer balls, explosive balls, knife balls, beach balls, and even garbage bags to satisfy the curriculum and earn enough stars to take your exams. Pass the final exam and you can rejoin your club!

Medium corey 2016

Corey W. created project Headmaster (PlayStation VR)

Medium ef3c8e3e aa36 4a6c a53d 4e43045a7c91

Headmaster (PlayStation VR)

As its name suggests, in Headmaster you head virtual soccer balls (and other things) with your actual head. Combining intuitive physics gameplay with a darkly comedic world, this bizarre love child of Portal and Wii Sports has been giving Playstation VR owners fits of joy since it launched alongside the hardware in October.

In the world of Headmaster. you are a professional soccer player who had a bad season, so your club sent you to The Football Improvement Centre (FIC), which is not a prison. There you learn The Proper Heading Motion™ and enthusiastically participate in your re-education by passing lessons and exams until you graduate. Graduation is mandatory. You’re lucky to call this world class facility home!

Your task is to conquer nearly 50 levels of unique challenges using only your head. Direct soccer balls, explosive balls, knife balls, beach balls, and even garbage bags to satisfy the curriculum and earn enough stars to take your exams. Pass the final exam and you can rejoin your club!

Corey 2016

Corey W. added photos to project Cartoon Network Game Jam

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Cartoon Network Game Jam

I co-organized a game jam where game makers created 48-hour jam entries based on judging criteria determined by Cartoon Network. At the end of the weekend, entries were given a short polishing period for their projects, then a winner was chosen! 16 Finalists won prize money and will have their work published in a Cartoon Network Game Jam bundle! The winning game jam team had a chance to negotiate a contract with Cartoon Network to provide the services to bring their project to fruition as a fully-fledged mobile app.

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Corey W. created project Cartoon Network Game Jam

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Cartoon Network Game Jam

I co-organized a game jam where game makers created 48-hour jam entries based on judging criteria determined by Cartoon Network. At the end of the weekend, entries were given a short polishing period for their projects, then a winner was chosen! 16 Finalists won prize money and will have their work published in a Cartoon Network Game Jam bundle! The winning game jam team had a chance to negotiate a contract with Cartoon Network to provide the services to bring their project to fruition as a fully-fledged mobile app.

Corey 2016

Corey W. added photos to project Supporting the Portland Indie Game Squad

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Supporting the Portland Indie Game Squad

Co-founders Corey Warning and Will Lewis organize events and networking opportunities for Portland Indie Game Squad (PIGSquad) a nonprofit organization. Most events are completely free, and are made possible by volunteers and through sponsor-ships. Intel Developer Program has been a frequent sponsor over the years, and been a key factor in the growth in our community.

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VR Escape Room

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Created: 03/31/2017

Bringing real space gaming experience into VR, and cutting the cord using the MSI VR One backpack!

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  • Projects 2
  • Followers 114

Keith Temple

DX Strategist at Intel

Portland, OR, USA

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  • Projects 2
  • Followers 110

Josh Bancroft (Intel)

Community Manager, Developer Relations. Geek. Husband. Father. Educator. Tinkerer. Studies the intersection of technology and humanity.

Portland, OR, USA

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  • Projects 0
  • Followers 67

Wendy Boswell

Program Manager, Intel Software Innovators

Portland, OR, USA

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Marni Cohen

I make queer video games!

Portland, OR, USA

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Space Between

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Created: 11/16/2015

Explore the ocean by controlling different sea creatures and machines as you discover what secret...

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  • Followers 92

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Space Mines

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Created: 11/13/2015

Intel RealSense powered arcade game, controlled by using head and mouth

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Intel RealSense™

Natural interaction, immersive, collaboration, gaming and learning, 3D scanning. Integrate tracki...

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Android

Intel is inside more and more Android devices, and we have tools and resources to make your app d...

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Modern Code

Drive faster breakthroughs through faster code: Get more results on your hardware today and carry...

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Networking

Software-Defined Networking (SDN) and Network Functions Virtualization (NFV) are transforming the...

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Internet of Things

Jumpstart your prototyping without reinventing the wheel. The Intel® IoT Developer Program provid...

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Game Development

Upgrade your skills as a game developer, share your game projects, and connect with other develop...

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  • Projects 2
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Josh Bancroft (Intel)

Community Manager, Developer Relations. Geek. Husband. Father. Educator. Tinkerer. Studies the intersection of technology and humanity.

Portland, OR, USA

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  • Projects 0
  • Followers 67

Wendy Boswell

Program Manager, Intel Software Innovators

Portland, OR, USA

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Alex Schuster

Interactive Software Developer, Multimedia Specialist, Looks like that dude from that one band.

Dubuque, IA, USA

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  • Followers 5

Will Lewis

Cofounder of Rose City Games. Lead community organizer of Portland Indie Game Squad. Making AR/PC/tabletop indie games.

Portland, OR, USA

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Suniel Rampadarath

Born on 20th july 1971. 43 years old and 15 years experience in the field of ICT,Sms, MIS, Digital Security, differentiate on DM -field (Digital Marketing)

Paramaribo, Suriname

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