Smart Book

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Paris, Île-de-France

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Smart Book is one of the academic projects we are mentoring at ESPRIT Mobile. It consists on a 3D experience combining a real book and AR/VR ...learn more

Virtual Reality, Mobile, Game Development

Overview / Usage

The Smart Book project is composed of a mobile application and a real book with targets (QR codes/NFC tags), the use of these two tools together give us the ability to display an attractive and interactive content based on augmented reality and virtual reality. This is the new way of lecture based on new technologies that helps the learner to discover new information at the same time he is having fun. The book is a collection of images that are the Targets each page contains a learning theme such as geography, history, mathematics, etc…

To display the contents of pages (a set of models in 2D or 3D, Text, Images or Videos), the learner must point his smartphone’s camera to the book. In addition, this smart book can be explored through the Google cardboard. Once displayed the user can interact with the content using his fingers or using the smartphone buttons.

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