Facebook 3D tour using Oculus Rift

Facebook 3D tour using Oculus Rift

Let's meet is one of the academic projects we are mentoring at ESPRIT Mobile. It consists mainly on a 3D tour in your Facebook profile.

Networking, Virtual Reality, Game Development

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Description

‘Let‘s meet’ is a 3D application offering to user the possibility to get inside a 3D virtual world using Oculus headset, in this world the user will be able to discover a new way of using the social networks. The user will be experimenting a unique experience in a virtual 3D world divided into several sections, each section represents one of the Facebook services (friend list, pages, groups…) with the ability to perform all kind of actions related to the service (chat, comment, share, like…)

The project is mainly based on audiovisual aids techniques due to several indications within the environment allowing the user to establish written and movement interactions.

“Let’s Meet” has been conceived and developed with a major optimization reducing its weight in terms of increasing the response time so that the user won’t be waiting for so long in order to remain faithful to the virtue of social networks. To meet the needs of user comfort we have designed an environment with high ergonomics guiding the user with clear and simple indication so that he can easily fulfill any interaction.

Knowing that Facebook has bought the oculus Rift headset and considering his notoriety within worldwide society by scoring 1,750 millions of active users. We consider that ‘Let’s meet’ may have major impact and the scope to reach over millions.

As all PIM projects we are mentoring ( acronym for "Projet d'integration mobile"), this project is made by 4 engineering students coached by one mentor. We are 10 Associate professors/R&D engineers mentoring 120 engineering students per year.

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Nick D. created project FANANTIX

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FANANTIX

Imagine flying a drone over a concert venue or stadium. Throngs of fanatics scream at the top of their lungs, mere ants to your eyes. Someone in the crowd pulls out their phone and clicks FANANTIX mobile app. Suddenly, all phones in the venue receive a notification. As the notifications are pushed, the phones are synced. The venue has pre-loaded optic crowd wave designs that beam from a blue tooth device. An epicenter is chosen, and then, instead of the "wave" you see at football stadiums, an intense visual (logo, droplet, word, mascot, ripple) is created as the concert-goers jump when their screens turn green...

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hassan a. created project Scooter

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Scooter

i already made the full mockup for the application and am try now to convert that work to an application to send the shipment details to my couriers

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hassan a. updated status

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hassan adel

am working on building a mobile application for my business i have shipping company it's on demand service and i would like to use mobile app to send delivery to couriers

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