Splash VR

Pedro Kayatt

Pedro Kayatt

São Paulo

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  • 0 Collaborators

Missing the summers of your childhood? What about Water Wars? Relive this memories in a FPS Strategy Game where you need to both command your friends or water out your adversaries. ...learn more

Project status: Concept

Virtual Reality, Networking, Game Development, Graphics and Media

Intel Technologies
Intel GPA

Overview / Usage

Splash VR is a real time strategy game for virtual reality where children play a water gun competition on the street. The players will take the role of the “commander”, which has a station in a higher place in the map, from where they will control their team, composed of other three children - called “warriors” (boys and girls) - against another team (which presents the same formation of a commander and three warriors). The winner is the team that “soaks” completely the opposite team.

Methodology / Approach

Developing this game over UE4, with a very stylish design and making it very light, to run in mostly any VR platform.
Agile development, with short cycles and getting community feedback as fast as we can.

Technologies Used

Unreal Engine 4
Visual Studio
Intel i7 Computers for compiling
Intel GPA for permance
OpenXR

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