Vocabulary replenishment is an ordinary child development process. Deviations in this process can significantly affect the further progress and perception of the educational material in the school. A hypothesis was proposed that the similarity of words on various factors can influence the child's understanding. To test this hypothesis in this work, we propose the development of AdapTalk game for children. This game is concentrated on learning words, precisely animals. This game will be the basis for further testing the influence of the semantic similarity of words for the child. This work describes the development background, the basic principles of calculating the semantic similarity of words, as well as the main game processes, such as filtering, training and testing. The proposed functionality is a good base for introducing other factors of similarity of words, further testing and introduction of an adaptive mechanism for improving the vocabulary of children.
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Learning game for kids which will take into account semantic similarity of the words.