VR Underwater Experience

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Underwater experience in VR using Unity's terrain generation tool ...learn more

Virtual Reality, Game Development

Overview / Usage

Underwater experience in VR using Unity's terrain generation tool. The player can dive alongside fish and run away from dangerous sharks.

In order to achieve a good frame rate and a non-excesive number of vertices and draw calls, a short camera clipping plane was used. The terrain tool had to use a very low detail level, and a blue fog effect was used to make it look realistic while using these measures to achieve better a performance.

This experience will be used for educational and demo purposes.

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