Storm Tale 2

Cezar Wagenheimer

Cezar Wagenheimer

Londrina, State of Paraná

3 0
  • 0 Collaborators

Sharpen your sword and take up your bow it’s time to fight back a powerful sorcerer and his mighty dragon. Join Griffri, the wizard, on a quest to not only rebuild his village, but to put an end to the treacherous reign of evil that threatens the realm. ...learn more

Project status: Published/In Market

Mobile, Game Development, Graphics and Media

Groups
Unity Game Development (Indie Dev), Summer of BOOST, Creator Showcase, Plays Great Game Showcase, GDC Showcase 2021

Intel Technologies
Intel Iris Xe, Intel Integrated Graphics

Links [1]

Overview / Usage

Sharpen your sword and take up your bow it’s time to fight back a powerful sorcerer and his mighty dragon. Join Griffri, the wizard, on a quest to not only rebuild his village, but to put an end to the treacherous reign of evil that threatens the realm. Play bonus mini-games with hidden object scenes and jigsaw puzzles. Overcome many obstacles and win many trophies on your journey through this compelling match 3 game. Bring the peace that once makes part of this land. Are you ready for an adventure?

Features
  • Rebuild a fantastic medieval village

  • Prove your skill and win more than 50 Trophies

  • Tons of challenges with multiple boards and cannons

  • Play bonus Hidden Objects scenes and Jigsaw Puzzles

  • Plan moves, race time, or relax with different modes

  • Incredible fully-voice characters

Methodology / Approach

Using the Unity Game Engine we were able to publish versions for PC, Android and iOS using practically the same source code with few changes.

As the game uses a mix of 2D graphics with 3D Scenes, we decided to move from **Standard Render Pipeline **(SRP) to the Universal Render Pipeline (URP), that is a prebuilt Scriptable Render Pipeline, made by Unity which provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs. Which proved to be the right choice, as the new features brought by the URP and the performance improvements in the 3D scenes were substantial.

The game has been tested and runs very well on most devices with Intel Integrated Graphics and runs perfectly on devices with Intel Iris Xe.

Technologies Used

C#, Unity, Universal Render Pipeline (URP)

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