Aeolis Tournament
Samuel Lapointe
Quebec City, Quebec
- 0 Collaborators
Aeolis Tournament is an action packed multiplayer party game where cute animals fight each other with air blasters. ...learn more
Project status: Under Development
Intel Technologies
Intel Integrated Graphics
Overview / Usage
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8 player support: Whether it is for the local or online play, supporting 8 players is a very complicated thing to do. Not only for all the technical side (thanks to Rewired, an input plugin for Unity) but also design-wise. Making sure every players know where they are on the screen has been and is still one of the biggest problem we encountered. By adding more difference in colors and by reducing the noise on-screen, we think it is enough for players not to be too confused.
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Cross-platform online support: Getting the approvals of each platform and actually doing the work to support online play has also been a big problem. We solved the problem by using Photon for Unity's library which gave us all we needed to do it.
Methodology / Approach
As a small team of developpers with a lot of Unity3D experience, we were easily able to scope our project and create a very realistic roadmap.
Technologies Used
Unity3D engine
Rewired
Photon for Unity
Wwise
Visual Studio 2019
Steam SDK
Nintendo Switch SDK
Autodesk Maya
Photoshop