Intelligent VR Store Assistant for Oculus Rift

Adam Milton-Barker

Adam Milton-Barker

Bangor, Wales

6 1
  • 0 Collaborators

Intelligent VR Store Assistant for Oculus Rift takes you from a blank Unreal Engine 4 Oculus project to a functioning Artificially Intelligent VR store assistant. The project includes voice synthesis, voice recognition, natural language understanding and the Internet of Things. ...learn more

Project status: Under Development

Virtual Reality, Internet of Things, Artificial Intelligence

Groups
Internet of Things, DeepLearning, Artificial Intelligence Europe

Intel Technologies
Other

Code Samples [1]Links [1]

Overview / Usage

Recently I joined the VR program of the Intel Software Innovators program, after being involved in the IoT and AI programs for around a year. This project documents my first ever VR project.

Intelligent VR Store Assistant for Oculus Rift takes you from a blank Unreal Engine 4 Oculus project to a functioning Artificially Intelligent VR store assistant. The project includes voice synthesis, voice recognition, natural language understanding and the Internet of Things.

In this tutorial you will learn how to create an Artificial Intelligence Virtual Reality store assistant that can understand your spoken requests and show you the products you want. We will use the iotJumpWay platform to communicate with possible back end applications or ordering systems.

Methodology / Approach

The project is a work in progress and will be updated regularly. Below you will find everything covered in this tutorial:

Install Required Software
Cloning The Repo (Optional)
Create Unreal Engine Project
Add Starter Content
Add Walls
Create An Actor
Add Microsoft SAPI (Speech Synthesis)

Technologies Used

Software Requirements

  • Unreal Engine in this example 4.19.2 was used.
  • Visual Studio 2015.

Hardware Requirements

  • VR ready machine
  • Oculus Rift

Repository

https://github.com/iotJumpway/Oculus-Examples/tree/master/Rift/vrAIretail

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