RealSense Unofficial Plugin for UE4

RealSense Unofficial Plugin for UE4

An event-driven RealSense plugin for the Unreal Engine 4.

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Description

Main method of use is by subscribing to events within your blueprint, but it also supports polling through functions called on the RealSense Component. You can extend functionality to any blueprint through adding the RealSenseInterface to the blueprint interfaces and adding the RealSense Component to the components of that blueprint. This same architecture is available to C++ if you prefer, which also supports both event-driven and polling style use.

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RealSense Unofficial Plugin for UE4

Main method of use is by subscribing to events within your blueprint, but it also supports polling through functions called on the RealSense Component. You can extend functionality to any blueprint through adding the RealSenseInterface to the blueprint interfaces and adding the RealSense Component to the components of that blueprint. This same architecture is available to C++ if you prefer, which also supports both event-driven and polling style use.

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Jan K. created project RealSense Unofficial Plugin for UE4

Medium a881d67b 98ac 4a11 9bbe 8a0ba73ea99d

RealSense Unofficial Plugin for UE4

Main method of use is by subscribing to events within your blueprint, but it also supports polling through functions called on the RealSense Component. You can extend functionality to any blueprint through adding the RealSenseInterface to the blueprint interfaces and adding the RealSense Component to the components of that blueprint. This same architecture is available to C++ if you prefer, which also supports both event-driven and polling style use.

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Josh Bancroft (Intel)

Community Manager, Developer Relations. Geek. Husband. Father. Educator. Tinkerer. Studies the intersection of technology and humanity.

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T K Ng

I am developing VR, AR and IoT applications.

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Bob Duffy

Folsom, CA, USA