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Light Within the Darkness is an immersive horror experience, inspired by the works of H.P. Lovecraft, that pushes the envelope of 2D game design. Investigate a mansion overrun by monsters and complete the ritual to close the portal from the other plane. ...learn more
Project status: Published/In Market
Groups
2020 Intel University Games Showcase
Intel Technologies
Intel Integrated Graphics,
Other
Light Within the Darkness is an immersive horror experience that pushes the envelope of 2D game design. The game is heavily inspired by the horror works of H.P. Lovecraft, and the player plays as someone investigating a Victorian mansion overrun by otherworldly monsters. The player must navigate the mansion and complete the ritual to close the portal allowing the monsters into this plane. With trusty flashlight in hand, the player must avoid looking at the monsters, as they are so horrible, they will cause the player to go insane. Follow the clues, avoid the monsters, escape the mansion.
The game employs a spherical projection grid to create the illusion of three-dimensional space, while still functioning as a two-dimensional game. The use of Wii remotes creates a novel and immersive gameplay experience.
The game was developed by students in a classroom environment as a semester long project. A team of 5 students (3 artists and 2 programmers) worked closely to pitch, concept, design, and implement the game.
Agile programming practices were used throughout the class combined with scrum management.
Programming libraries and tools employed
A unique 3d to 2d pipeline with overpainting was used for asset generation:
https://github.com/UWStout/cthulhu-fa19/
Menomonie, Wisconsin
Wisconsin
Eau Claire, Wisconsin