Crabs

Richard Acherki

Richard Acherki

Nottingham, England

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  • 0 Collaborators

Crabs is a Multiplayer Party Brawler, play as one of ‘Chef’s’ crabs! Launch crab ass with ‘Crab-fu’ and battle online in a number of crazy game modes designed to push your crabs abilities to the limit. ...learn more

Project status: Under Development

Game Development

Intel Technologies
Intel Integrated Graphics

Links [6]

Overview / Usage

** ‘Chef’ is l'artiste, a culinary king and the deranged owner of “House Of Crab”!**

His kitchen… a crab colosseum, where ‘the flavour of the day’... is death. Winners are returned to the tank, and losers become his next famous dish!

  • Brawl or master 'Crab-Fu' for thrilling battles
    • Shell smashing combat moves, jab, uppercut, dash, flip, dizzy, ground pound, carry, throw and more…
  • Power up using ‘Park-Claw’ navigation
    • Jump, Climb, Swim and Scuttle to turbo charge your crab and become a crustacean crushing menace!
  • Unleash game-changing Insane ‘Power-Ups'
  • ‘Crustomise’ your crab, pimp their look with skins and wearable apparel to create crabtastic characters
  • Explore deadly Kitchen themed Sandbox Arenas
    • Conquer the kitchen colosseum, explore an insane, interactive sandbox world filled with deadly, helpful and hindering hazards.
  • Experience Game Modes with Unique Objectives
    • PVP Multiplayer Solo and teamplay in a bunch of crazy game modes with customisable rules!

Methodology / Approach

As a micro studio rapid prototyping is our friend, taking an agile approach, we play with concepts until we stumble across something that’s fun to play. When we are confident we have something exciting, we plan the project out and work using a more waterfall structure.

When we have a build that showcases our gameplay we involve the community in playtests, getting feedback and adjusting gameplay to create the best experience we can.

We are an indie developer so the focus is on making something fun and not necessarily something that fits the genre mould as seen in the mainstream market.

Technologies Used

  • Unreal 4.27 (GAS, EOS, Skinned Decal)
  • Steam
  • Perforce
  • AWS (perforce hosting)
  • Discord
  • Trello
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