rendering

yulen_

yulen_

Madrid, Community of Madrid

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Volume rendering by object space raymarching for Unity. ...learn more

Project status: Under Development

Graphics and Media

Intel Technologies
oneAPI

Overview / Usage

VolumeRendering component generates a Cube geometry which has 1.0 length edges.

By object space raymarching techniques, rendering a volume with a MeshRenderer.

Methodology / Approach

VolumeRendering component generates a Cube geometry which has 1.0 length edges.

By object space raymarching techniques, rendering a volume with a MeshRenderer.

By setting an axis quaternion in VolumeRendering component,

you can cut a volume from arbitrary angles.

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