Next Station

Fredi Voß

Fredi Voß

Kleve, North Rhine-Westphalia

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  • 0 Collaborators

While sitting in a train in Germany i came across a similar scenery, which gave my the inspiration for the rendering. ...learn more

Project status: Published/In Market

Graphics and Media

Groups
Creators Artists

Intel Technologies
Intel CPU

Overview / Usage

From the beginning it became quiete clear, that the project could possiblx go into the resource consuming direction.Polycount and the wast usage of high res textures in combination with things like displacement or global illumination were a bit on the callenging side here.

Methodology / Approach

The final image was rendered via cpu distributed network rendering on dual socket xeon based workstations and even during the work in progress period i had to rely on the power of Cinema 4D Teamrender and Corona Render engine. The creation of imiges like this is non linear. It´s a kind of trial and error in order to approach the final result. Therefor performance and stability are necessary.

Technologies Used

Floating point processes like rendering are quiete callenging in aspect of performance. The CGI application was Cinema 4D by Maxon Computer in combination with Corona Render. The hardware : HP Z 840 workstations with two xeon cpus each and 96 gb ram in quad channel .

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