Collision Simulation Render to generate pattern with domino effect

Surya Kumar Ravi

Surya Kumar Ravi

Dubai, Dubai

0 0
  • 0 Collaborators

Graphics rendering of physics-based collision simulation using rigid body dynamics for pattern construction using the domino effect. ...learn more

Project status: Published/In Market

Graphics and Media

Intel Technologies
Intel CPU, Intel Integrated Graphics

Links [1]

Overview / Usage

Graphics rendering of physics-based collision simulation using rigid body dynamics to generate a text using the domino effect.

Methodology / Approach

The main objective here is to generate a text using the domino effect. In order to achieve this, physics-based collision simulation is followed by configuring rigid body dynamics on the meshes. Textures are mapped appropriately to generate the text post domino effect. An initial force was exerted with a rigid sphere on the dominos (which are rectangular rigid body meshes) for them to fall and finally form a pattern - INTEL. The keyframes were configured for the camera in order to capture and render the complete simulation.

Technologies Used

Blender, GIMP, Intel Integrated Graphics, Intel CPU CORE i7 7th Gen

Comments (0)