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Intel® OpenVINO™ DevCon 2022 a Success

Intel® OpenVINO™ DevCon 2022 a Success

Intel’s OpenVINO DevCon took place Monday, June 13 and was attended by developers of all levels, from all parts of the world, who decided to start the workweek off right. The free, one-day event covered workshops and deep dives on several topics including:
• What’s New in OpenVINO 2022.1
• How to Maximize your CPU Compute Power for CNN Inference
• Deploying Spatial Intelligence across Thousands of Locations with OpenVINO

AND our own Peter Cross, Technical Program Manager-Graphics Dev Community at Intel and Adam Goodrich, founder of Procedural Worlds, co-presented a HUGELY Successful session on Powering Machine Learning in Game Development with Intel® OpenVINO™

Peter kicked off the session with background on Intel’s GameDev AI toolkit. Adam followed with a demo highlighting their Gaia ML World Creation System. Adam covered how to set up a project, create a world, add inference, build, and deploy. During the demo it was evident how quickly you can customize a world by adding unique terrain features, buildings, roads, vegetation, geez the list goes on and on. Within minutes you’ll be pushing “play.”

The latest version of Intel’s OpenVINO toolkit (2022.1) is the biggest upgrade since the toolkit launched in 2018. This version offers more deep-learning models, device portability, and higher inferencing performance with fewer code changes. A free download is available here.

But Wait … There was More!
Also featured was an AI Challenge, an interactive session with Intel evangelists, engineers and product managers. Audience members heard about recent projects, got a preview of what’s planned at Computer Vision Pattern Recognition (CVPR/June 19-24), and an update on the Intel® 30-Day AI Dev Challenge.

OpenVINO DevCon content is available on demand, register here.