
Get Your Game Boosted In 3 Simple Steps
With so many games being launched every day, it can be difficult to get visibility. Today, we are adding a new feature to the Intel BOOST Program, so you can get more exposure with less hurdles, doing what you love—making innovative games. For those who share their DevMesh game project on Twitter, we are going to retweet your post to our 113K followers. Follow the steps below to get started:
The Benefits
- It is FREE to participate—there are no costs for you to be involved
- It provides EXPOSURE to your game—your post can be seen by thousands
- It is EASY for you to partake—just share your game's DevMesh project page on Twitter
3 Simple Steps
1. Sign in Or Sign Up
To participate, you must have a DevMesh account, sign in or sign up here.
2. Create a Project
Once you have signed in, follow the link here to create a new project, that will serve as a public showroom for your game on DevMesh.
Before saving your project, make sure to set it as "Public Project" under the General Info Project Type field. If you already have a project listed on DevMesh, follow the previously stated to make sure that it is public.
3. Post It Online
After you post your project to DevMesh, click the "Tweet" button to share the URL of your project on Twitter with a blurb about your game. In addition, please include the hashtags #IntelBoost , #DevMesh , and tag us @IntelSoftware in your post to make your game eligible. See the example below:
Once you have completed all three steps, we will retweet your post on our @IntelSoftware Twitter account with over 113K followers—It's that easy.
We are excited as you are to highlight your games to the rest of our developer community. If you have any questions, please comment below—thank you!