Suit for Hire

David Hansen

David Hansen

Toronto, Ontario

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  • 0 Collaborators

Shoot and toss enemies around in this top-down arcade shooter, cause mayhem and fight using your gun-fu and martial arts to reach the best scores possible. ...learn more

Project status: Under Development

Game Development

Intel Technologies
Intel CPU

Links [2]

Overview / Usage

Suit for Hire

Suit for Hire is a top-down arcade shooter that truly makes you feel like an assassin that got their pet taken from them.

Create a bloody mess in locations like the antagonist's mansion, the city of Toronno, and many others. Your goal is to reach the highest score possible throughout the game- beat the minimum time in each area, get combo kills, and avoid getting hit by dodging attacks.

The Game Engine

We utilize Unreal Engine 4, a game engine that includes a large variety of tools and features that made it possible for us to develop Suit for Hire.

The game engine allows us to easily form all of our gameplay using blueprints and even form the logic behind our animation systems in a super easy to use node workflow.

Methodology / Approach

Using Unreal Engine 4 and other software/tools like Trello and Discord, we were able to overcome any issues with communication and project management.

Technologies Used

We use a whole range of software to develop our games including but not limited to:

  • Unreal Engine 4
  • Blender
  • Adobe Substance 3D Painter
  • Perforce
  • Trello/Notion
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